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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high-quality stylized mask asset created for games, cinematics, and real-time applications.
Modeled in Blender and textured in Substance Painter, this asset features a UDIM workflow for maximum texture fidelity and flexibility. The model is optimized with a clean topology, making it suitable for both real-time engines and high-resolution rendering.
Specifications:
Vertices: 19,368Faces: 19,290UVs: UDIM workflowTexture Sets: 2K, 4K, and 8K includedPBR Textures (Base Color, Roughness, Metallic, Normal, etc.)Contains particle system (blender format) for realistic fabric lookClean, non-overlapping UVsGame-ready mesh
The asset features detailed metal wear, surface imperfections, and layered materials to achieve a realistic, worn industrial look.
Ideal for:
GamesCinematicsCharacter propsConcept artVR/AR projects
Files are organized and ready for use in modern rendering engines such as Unreal Engine and Unity.
Feel free to reach out if you have any questions!