DESCRIPTION

Victorian Steampunk Top Hat with Goggles 3D ModelDescription:

This detailed 3D model features a classic Victorian top hat adorned with intricate steampunk elements, including goggles integrated into the brim. Ideal for characters in steampunk, historical, or fantasy settings, this hat combines elegance with a touch of industrial flair.

*Key Features:*

Victorian Style: Classic top hat silhouette with a tall crown and wide brim.Steampunk Elements: Goggles seamlessly integrated into the brim, intricate metalwork details, and weathered texture.Realistic Textures: PBR textures provide a natural appearance with subtle shading and material variations.Customizable: Easily adjust the hat's size, position, and rotation to fit your character's unique style.Multiple Formats: Available in popular formats like OBJ, FBX, and STL for compatibility with various 3D software.Optimized for Performance: Low polycount ensures smooth rendering and efficient use of system resources.   Technical Specifications:

Polygons: [Estimate based on the image, e.g., 5000]Vertices: [Estimate based on the image, e.g., 5000]UV Unwrapping: Yes, non-overlapping.Materials: PBR compliant with textures in PNG format.Texture Maps Included: Diffuse, Normal, Roughness, Metallic, and AO.Resolution: [Estimate based on the image, e.g., 4096 x 4096 px]Additional Information:

Scene origin is set to [0, 0, 0 XYZ].

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Victorian Steampunk Top Hat with Goggles 3D Model Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 500 KB
Exchange formats
FBX
Autodesk FBX<br />File Size: 1.67 MB
OTHER
Other<br />File Size: 499 KB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
15000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 12000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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