games, cinematics, and real-time applications. Optimized for performance across major engines and tools.
Key Features:Style: Stylized / Semi-realistic
Pose: Dynamic action poses
Topology: Game-ready / Clean quad-based mesh
Texturing: PBR workflow, weathered leather details
Accessories: Tactical vest, gloves, pouch, boots
Compatibility:Engines: Unreal Engine, Unity
Software: Blender, 3Ds Max, Maya, CLO, Marvelous Designer
Formats: FBX, OBJ, Blend, MAX
UVs: Non-overlapping, ready for baking and texturing
Applications:Stylized action or adventure games
VR/AR character interactions
Game cinematics and motion clips
Technical showreels and stylized projects
Extra Notes:Hair and cloth simulated in Marvelous Designer / CLO
Compatible with rigging pipelines (not rigged by default)
4K textures included
Polycount optimized for real-time engines