DESCRIPTION

This is a realistic 3D model Business suit Jacket only which can be used in both game ready GPU or CPU supported engines.*Model description:-PBR Materials.-Low poly mesh -19,624 / Verts 20.158 -Model built to a real world scale.-3rd Party render -Mamroset 4.04 / Vray 6 / Corona-Dosen't have Ngons , only limited tris.-Dosen't have overlapping poly faces.-The mesh is fully unwrapped. -The model comes with 4K texture maps :-Color , Roughness , Metalness , Normal , Displacement -Mesh comes with 2 formats : OBJ and FBX.-Mesh can be subdivided up to 4 M polygons with the same UVW unwrap so you can adjust the model as you want - Especially for people who are using Zbrush 2020 and above for Cloth Simulation brushes -Comes with Toolbag 4.0 scene. -3DS Max 2021 includes Corona and Vray Scene for who supports those render engines

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Man Suit Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 2.11 MB
MAX
Autodesk 3ds Max | 2 files<br />File Size: 18.9 MB
TBSCENE
Marmoset Toolbag<br />File Size: 6.53 MB
PNG
PNG<br />File Size: 57 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
19624 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 20158 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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