DESCRIPTION

Royal Crown 3D Model – Game-Ready Asset for Unity, Unreal Engine & Blender

Elevate your game scenes, VR/AR experiences, and cinematic renders with this highly detailed Royal Crown 3D model.Featuring an elegant medieval-inspired crown design with ornate golden engravings, embedded gemstones, and a rich red velvet cushion, this asset includes polished gold materials with subtle wear and reflective surfaces, enhanced by vibrant red, blue, and white jewel accents.

Perfect for fantasy kingdoms, medieval environments, royal interiors, and historical scenes, this asset adds realism and storytelling depth to RPGs, strategy games, cinematic sequences, and simulations.

Key Features:

  • Polycount: 12,241 triangles (optimized for real-time rendering)
  • Detailed design featuring ornate engravings, royal ornaments, and gemstone settings
  • Realistic materials: gold metal and velvet fabric with polished and slightly aged surfaces
  • Color palette: gold, red, blue, white (high visual contrast and readability)
  • PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
  • Texture Resolutions: 4K, 2K, 1K
  • Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender, Metallic-Roughness workflow
  • File Formats: FBX, OBJ, Blender (.blend with packed textures)

Optimized Performance:

  • Single UV set (non-overlapping)
  • Clean topology and efficient mesh structure
  • Watertight mesh for accurate physics
  • Optimized for PC, Console, Mobile, VR/AR, and WebGL

Applications:

  • Game Development: inventory items, royal props, treasure assets, quest objects
  • VR/AR Training: historical reconstructions, educational simulations
  • Visualization: museum scenes, product renders, cinematic storytelling
  • Real-Time Rendering: Unity (Standard/HDRP/URP), Unreal Engine (4/5), WebGL

Engine Compatibility:

  • Unity 3D: 2019.4+ (Standard, HDRP, URP)
  • Unreal Engine: 4.26+ (auto-setup materials)
  • Blender: 2.8+ (Cycles/Eevee ready shaders)
  • Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)

AI-Assisted, Human-Refined

This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.

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AI GENERATED
This model was created using AI-assisted tools or workflows.

Royal Crown Game-Ready Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 31.4 MB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 875 KB
FBX
Autodesk FBX<br />File Size: 387 KB
PNG
PNG | 5 files<br />File Size: 622 MB
TEXTURES
Textures | 5 files<br />File Size: 622 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
12241 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6093 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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