Patek Philippe Worldtimer Guilloche

Patek Philippe Worldtimer Guilloche Low-poly 3D model

Patek Philippe Worldtimer Guilloche low-poly 3D model. Multiple import formats

  • Real world scale
  • 20100 polygons, 11100 vertices
  • Just import inside your real-time engine and start working
  • Lights rig set to render the scene exactly like the previews
  • Materials and 9 textures included in the archives
  • 4096x4096 png texture resolution
  • Textures PBR (diffuse, metallic, roughness, AO, normal)
  • Unwrapped UVs non overlapping
  • Pivot point at model base 0,0,0 coordinates
  • Linear workflow gamma 2.2 optimized textures
  • Native forrmat: max 2019 Vray mats, Arnold and standard mats (scanline)
  • Other import formats: glb,c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
  • Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
  • Ideal for both high end renderings and realtime applications
  • 2 objects
  • Highpoly model available as a separate product
  • PLEASE NOTE: this 3D model like all my other models (and preview images) cannot be used as NFT, as is or modified

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Patek Philippe Worldtimer Guilloche
$99.00
 
Custom License 
Patek Philippe Worldtimer Guilloche
$99.00
 
Custom License 
Response 96% in 0.3h
3D Modeling
3D Print Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (3 files)97.8 MBVersion: 2019Renderer: Arnold Version: 2019Renderer: V-Ray NextVersion: 2019Renderer: Default (Scanline)
Exchange
  • 3D Studio (.3ds)32 MB
  • wrl 32.1 MB
  • Alembic (.abc)32.2 MB
  • glTF (.gltf, .glb)16.6 MB
  • Autodesk FBX (.fbx)29 MB
  • DXF (.dxf)32.5 MB
  • Collada (.dae)32.4 MB
  • OBJ (.obj, .mtl)32.1 MB
  • Cinema 4D 21 (.c4d)27.7 MBVersion: 21Renderer: Default

3D Model details

  • Publish date2022-07-06
  • Model ID#3858724
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 20,100
  • Vertices 11,100
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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