This here is a hat that's scaled to vroid models by default and can be scaled manually to fit custom models. Model has PBR textures as well as a single color texture with baked lighting if you'd like to use an unlit shader. Model topology is made up of even quads to make editing of the model easier. For unity standard shader the metallic texture has the roughness in the alpha channel. Separate roughness map is included.
Editing of the textures is allowed. Redistribution is prohibited. Commercial use allowed.