R
robertbtwilley
I have to keep my talent in line with every aspect of game development. Having access to great artwork at reasonable costs is often the spark I need to keep my head in the game and generate enthusiasm for titles in production. I have seen all spectrums of artistic talent, but I have to say.. of the 1000s of and i mean 1000s of character assets I have encountered, Andre's stuff is a breath is hands down the best. The models speak for themselves, but it is the organization and refined construction of the work that really stands out and makes my life simpler. He is a stand out professional from what I have seen. Very pleased.
I have not worked with his rigs yet.. and I know that can be important for developers that aren't able make changes and adjustments.. just a quick disclaimer there.. but that's all stuff I generally can knock out pretty easily. I'm just haven't needed any rigged items .. If I had to guess.. i'm sure its all top notch.. no reason to think otherwise.