









A realistic Hoodie 3D model designed for fashion visualization, character design, and product rendering.This model features accurate proportions, detailed folds, and optimized topology for both real-time and high-quality renders.
Model Details
Model Name: Hoodie
Formats: .ma (Maya 2019+), .fbx, .obj
Renderer: Arnold (aiStandardSurface)
Vertices: 4,438
Polygons: 6,990
UVs: Non-overlapping and clean
Topology: Mid-poly optimized for realism and performance
Scale: Real-world units
Pivot: Centered for easy use
Materials
aiStandardSurface1
Base color: Fabric tone (gray, black, or color of choice)
Roughness: 0.7 for a natural cloth matte finish
Specular weight: 0.25 for subtle light reflection
Metalness: 0.0 (non-metallic) You can easily apply fabric textures (cotton, fleece, or sportswear PBR) for photorealistic results. Usage
Perfect for:
Character and fashion visualization
3D animation and cinematic design
Game character clothing
Product presentation and virtual try-on scenes
Features
Clean, optimized geometry
Real-world scale and correct proportions
Compatible with all major 3D software (Maya, Blender, Unreal, Unity, etc.)
Ideal for close-up renders and cloth simulations