FILE FORMATS
3DS Max 2022 - Rigged with biped (support *.bip files) - 23.761 Polygons, 24.267 Vertices - 18 Animations - 59 Morph Channels - Facial Rigs - Arnold Render
3DS Max 2016 - Rigged with biped (support *.bip files) - 23.761 Polygons, 24.267 Vertices - 18 Animations - 59 Morph Channels - Facial Rigs - Scanline Render
Blender - Rigged with Mixamo Control Rig - 59 Key Shapes - 23.761 Polygons, 24.267 Vertices
OBJ File - A Pose - 23.761 Polygons, 24.267 Vertices
3DS File - A Pose - 23.761 Polygons, 24.267 Vertices
FBX - A Pose - Rigged Bones - 23.761 Polygons, 24.267 Vertices
Marmoset Toolbag 3.0 - A Pose - 23.761 Polygons, 24.267 Vertices
Unreal Engine 5.3.2 - Rigged with UESkeleton (Easy to use - No Retargeting Needed) - Just copy paste to Content - Characters folder and change Skeletal Mesh Asset to SK_HazmatSuit_UE in BP_ThirdPersonCharacter. - 23.761 Polygons, 24.267 Vertices
Texture Files - 4K PBR Textures (BaseColor, Glossiness, Metalness, NormalX, NormalOGL, Roughness, Specular, Height, ColorID) - 2K PBR Textures (BaseColor, Glossiness, Metalness, NormalX, NormalOGL, Roughness, Specular, Height, ColorID)
Motion Files (bip files) - 18 biped animations
All preview images rendered in real-time.All scenes are Real World Scale (cm) All models are centered at origin.No external plugins required for any of the included files.
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