Software Used: Blender
This hoodie can be used with rigged characters with some weight painting work. Textures are included. It is configured in A Pose. The first image that is the thumbnail was rendered in Cycles, as the other images after that were rendered in Eevee.
Grey Hoodie:
It is available in the following formats: .obj.fbx
In this project, it contains instructions to import the material needed for your mesh as the mesh cannot be exported with the fabric. Then, it is set to go.