DESCRIPTION

A high-quality fantasy robe and cloak 3D model designed for use in games, cinematic renders, and real-time applications. This garment features a dark, wandering adventurer style with a flowing silhouette, suitable for fantasy, medieval, and RPG characters.

The model is optimized for real-time rendering and includes a complete PBR texture set, providing realistic material response in modern game engines and 3D software.

All geometry and textures were manually created using professional 3D tools. No AI-generated geometry was used.

The asset is fully UV-mapped and prepared for standard PBR workflows, making it easy to integrate into existing character pipelines.

Suitable for:

Game development (RPG, fantasy, adventure)

Cinematic renders and animations

VR / AR applications

Character customization systems

Portfolio and showcase projects

Features:

Clean topology optimized for real-time use

Full UV mapping

PBR texture workflow

Game-ready asset

Compatible with major 3D software and engines

This is a fictional fantasy garment intended for digital use only.Hands, body, and character mesh are not included.

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Dark Wanderer Robe - Fantasy Game-Ready Cloak 3D Model Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 21.4 MB
PNG
PNG<br />File Size: 21.4 MB
JPG
JPG<br />File Size: 21.4 MB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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1073 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1068 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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