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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Classic Watch 4
Model for TurboSmooth.Originally created with 3ds Max 2014, Vray version 3.00.03Model is ready to Render (.max files include materials, lights, camera)Scene objects are organized by layers / groupsModel is scaled to real-world size.Units used: centimeter
GEOMETRYTurboSmooth OFF Polys 48 816 Verts 50 964TurboSmooth level 1 Polys 390 488 Verts 199 480
FILES.max 2014 version + textures
.max 2011 version + textures .FBX base mesh (not smoothed).OBJ base mesh (not smoothed)All files contain straight and bent versions of the strap. In MAX files straight version is in separate layer, which is hidden.
TEXTUREShdri_map.exr 3000 x 1500clockface.png 4096 x 4096 all other mapscover.png
date.pngstrap_diffuse.pngstrap_displacement.pngstrap_glossiness.pngstrap_normal.png (Not used in the scene. Optional map, in case you don't want to use displacement)strap_reflection.png