DESCRIPTION

Basic beanie / mv2 / zpac obj fbx highpoly

CLO 3D / Marvelous Designer Native ZPAC Info:

  • Simulation mode: CPU (default)
  • Avatar: default MV2 (Thomas), hairless, 0.5 mm skin offset
  • Pose: standard A-pose
  • Geometry: quads, raw highpoly, 5 mm particle distance
  • Retopology or auto-remesh: no
  • Textures: default CLO 3D library, 3D seamlines in normal map
  • Colorway: white
  • Saved without avatar

OBJ and FBX export Info:

  • Avatar: removed
  • Rigged: no
  • Scale: cm, 100%, moved to ground center
  • OBJ geometry: quads, single object, thick unweld only
  • OBJ polycount (max): faces = 18,570; vertices = 19,586
  • FBX geometry: quads, single object, thin unweld only
  • FBX polycount (max): faces = 6,765; vertices = 6,802
  • Retopology or auto-remesh: no
  • Unwrapped UVs: 8192x8192, non-overlapping
  • UV Maps: diffuse, normal
  • UV fill texture seams: 5 px
  • Colorway: white

If you have any questions or suggestions, feel free to reach out to me! toshitimo@gmail.com / linktr.ee/toshitimo

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BASIC BEANIE mv2 highpoly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 61.7 MB
ZPAC
Marvelous Designer<br />File Size: 14.6 MB
PNG
PNG | 3 files<br />File Size: 138 MB
FBX
Autodesk FBX<br />File Size: 61.2 MB
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6765 polygons
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/ 6802 vertices
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