1/13
Highly detailed Slide Style, Unisex, Sandals. See rendering preview examples for Maya, Blender, and Keyshot - no postwork editing. See shader node set-up to help you in other programs.Non branded and unique design. All surfaces UV mapped to 1:1 square (usually 6K textures). Maya, Blender, and Keyshot files use Subsurface Scattering to create a slightly translucent plastic material
Maya version: Uses all Arnold shaders. Uses Arnold Renderer. Maya file size is about 20MB for left and right shoe. and backdrop with vinette ..., rest of file size are Arnold.tx, jpg, and png textures.
Blender version: Uses Cycles Renderer. See renders and polygon mesh views. Note clear naming and groups/Collections of parts. Extra shaders for some parts. Textures are Packed into file, so it is easy to load, but it is also easy to upack textures in Blender to a Textures folder.Low-Medium Poly count.
Keyshot version: Version 11 or newer. ksp file with all embeded textures and hdr with pin lights and physical lights... Tip: You can use the UV plastic texture provided or alternatively use the Mold-Tek plastic texture...
OBJ and FBX with UV mapped textures. Textures folder has extra textures options and alternative Diffuse Map for the fabric as shown in previews. All surfaces UV mapped to 1:1 square (usually 6K textures). One exception is backdrop which comes with three seamless textures that you can size to your preference. Poly count as shown from Maya and Blender is for one Slide. Files include left and right sandals and backdrop
REVIEWS & COMMENTS
accuracy, and usability.
