DESCRIPTION

This highly detailed 3D model of an ancient Celtic penannular brooch is perfect for historical recreations, game development, or even 3D printing for jewelry design. The model accurately depicts the characteristic incomplete ring design with a pin that fastens through a gap in the circle. It showcases intricate details like the textured surface of the bronze and the decorative bands around the pin. This asset is available in multiple formats, including GLB, OBJ, STL, FBX, and ABC, ensuring compatibility with various software. The model is UV unwrapped and features PBR textures, allowing for realistic rendering in different lighting conditions. Whether you're creating a historically accurate game asset, designing a unique piece of jewelry, or visualizing an archaeological find, this versatile brooch model offers a high level of detail and realism. It is optimized for both real-time applications like games and AR/VR experiences, and high-quality static renders. The clean topology and well-defined geometry make it suitable for subdivision and further customization. Bring the spirit of ancient Celtic craftsmanship into your projects with this beautiful and historically inspired 3D asset.

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Ancient Celtic Bronze Penannular Brooch Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 172 KB
OBJ
OBJ<br />File Size: 1.61 MB
ABC
Alembic<br />File Size: 310 KB
PLY
Ply<br />File Size: 143 KB
USD
USD<br />File Size: 4.78 MB
JPG
JPG | 2 files<br />File Size: 5.73 MB
PNG
PNG | 2 files<br />File Size: 6.39 MB
GLTF
glTF<br />File Size: 5.2 MB
FBX
Autodesk FBX<br />File Size: 401 KB
DAE
Collada<br />File Size: 975 KB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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