DESCRIPTION

•Geometry this shoes made from real world shoes all details are similair to real world Air Max Pulse PBR ,you will not find any difference between them ,all model made with quad polygons as you see in pics ,and all parts of shoes is seperated to differents parts , that make easy to deal with it in any others programs . •Textures all shoes are uvmapped to 3 differents uvs UPPER SOLE TRANSPas you see in pics ,i have made 4K resolution of textures to provide you high definition results . •Render engine all format are created with good way with materilas depending on softwares ,and i used 4K textures to give you high quality •PBR Ready materials made with metallicRoughness (BaseColor_Roughness_NormalMap_Height_Ambient occlusion_metallic_Opacity ) •AR i have made are with 4k resolution to give you smooth results and all format

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Air Max Pulse PBR Low-poly 3D model

Editorial License (no AI)
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Native file format
MAX
Size: 5.54 MB
Renderer: V-Ray | 2014
Exchange formats
BLEND
Blender<br />Version: 2.80 - Renderer: Cycles<br />File Size: 5.77 MB
OBJ
OBJ<br />File Size: 3.65 MB
FBX
Autodesk FBX<br />File Size: 6.12 MB
C4D
Cinema 4D<br />Version: R18 - Renderer: Advanced Renderer<br />File Size: 4.11 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Arnold<br />File Size: 5.95 MB
GLTF
glTF<br />File Size: 187 MB
USDZ
USDZ<br />File Size: 144 MB
TEXTURES
Textures<br />File Size: 232 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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Geometry
Polygon mesh
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96365 polygons
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/ 101114 vertices
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Unwrapped UVs
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