An adventurer's cloak made of thick fabric.Shading materials are made in Blender and are not baked in. Fully UV unwrapped. Do not mess with it without making a save file, the cloth texture is prevented from stretching by complex unwrapping.Highly realsitic cloth material. Cloth is a heavy, thick weave, mimicking rough wool, heavy cotton or canvas, reminiscent of medieval cloth.Clasp is a single clasp between two buttons made of silver.Perfect for CGI/VFX, modelling, or game development. If you have any questions, requests, or custom designs, feel free to contact me.