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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This pack includes two slightly oversized fit, white T-shirts designed with clean, quad-based topology and fully optimized UVs. The geometry is carefully retopologized to ensure smooth deformations and allows you to subdivide the mesh depending on your project’s needs. Use them in low-poly real-time environments, VR/AR experiences, or add subdivisions for high-resolution close-up renders.
Textured with realistic fabric detail in a PBR workflow, these T-shirts serve as the perfect base for customization. Add logos, graphics, or branding by simply editing the Color maps in Photoshop (or any image editor). Whether for games, fashion visualization, VR simulations, advertising, or cinematics, these models are built to adapt seamlessly to a wide variety of industries.
Specifications
Models included: 2 oversized T-shirts
Polycount: ~15,000 polys each (subdivision possible)
Topology: Clean, quad-based, retopologized for flexibility
UVs: Non-overlapping, flat (CLO3D patterns) optimized for customization
Textures: PBR workflow, 4K resolution (Base Color, Roughness, Normal, Metallic, AO)
Formats: BLEND, FBX, OBJ, GLB
Compatibility: Unity, Unreal Engine, Blender, Maya, 3ds Max, Cinema4D, and more
VR/AR friendly: Optimized low-poly count with subdivision option