DESCRIPTION

This is a cute, chibi stylized boy character sculpted in a cartoon style.The model is in T-pose and comes as a fully combined single mesh (shirt, shorts, shoes, hair, and body merged). The sculpt has smooth surfaces, simplified proportions, and a clean toy-like finish . Ideal for character design study, print preparation, or further refinement.

This is a high-poly sculpt only, scuplted in ZBrush.No UVs, textures, or retopology included. Used decimation master to minimize the polycounts.

Notes:

Not optimized / not game-readyNot fully print-ready — user must prepare mesh for printing.Ideal for collectors, print artists, and 3D character learners.Total Vertices: 521,429/ triangualted polygons.

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Cute Chibi Stylized 3D Cartoon Model 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 76.1 MB
FBX
Autodesk FBX<br />File Size: 28.6 MB
BLEND
Blender<br />File Size: 29.9 MB
ZTL
Zbrush<br />File Size: 12.7 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1021802 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 521249 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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