Low polygonal young female character ideal for animations that have a little polygonal budget. The character is fully textured and is fully skinned. (skinned on to a biped) contact me if there is any question. Hair is not included. Completely Modeled in 3ds max and textured in 3Dcoat. Ready for games and any other realtime purposes that have limited polygon budget. UVS are clean and non-overlapping. Ideal for NPC characters and distant background crowds in games, movies, and any other purposes. Mesh is clean with no open edges and such errors. Modeled in Real World Scale.