DESCRIPTION

Cartoon Boy Rigged 3D model

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Low Poly Cartoon Boy model.

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File Format:

Cinema4D R20 & Up

FBX(model with skeleton skin)

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Model:

Clean Low topology based on quads.

All models are completely UV unwrapped.

Light Weight to Animate

All nodes are named clearly in the C4D scene.

Real-world scale, The unit in C4D is centimeter.

The boy is 110 centimeters tall.

Complete Body with Single Texture with Facial Textures Separate

 

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The Cinema4D  format has all the Body Dynamics rigging features.

The body rigging also has many advanced features.

You can watch the preview file to learn more about the rig.

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The preview images are rendered Cinema 4D Standard Render

Textures can easily be transferred to RedShift, Arnold, or any Render Engine

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Bonus Walk Cycle File.

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Cartoon Boy Rig Cinema 4D 3D model

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Native file format
C4D
Size: 3.54 MB
Renderer: Default | 23
Exchange format
FBX
Autodesk FBX<br />File Size: 3.54 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
19000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 19222 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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