DESCRIPTION

X-Ray Skeleton

Rigged Realistic x-Ray Male Character with full Skeleton

==FEATURES==-X-Ray Shader on body and Realistic texture on Skeleton-Rigged (Full body custom biped rig with Blend shapes)-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)-GUI (Facial Blend shapes, Finger Control)-Displacement map for extreme detail-Clean edge-loop based topology-Light set up ready to Render

==SUPPORT==-Contact the author via 'Support Ticket' for any questions-This model will be updated upon request

==POLY COUNT==Body: (24138 polys/ 24150 verts)Control Rig Geometry: (1200 polys / 1104 verts)

==Texture Maps==Body_Color.tif (8192x8192) 196 MBBody_Displacement.tif (4096x4096) 32 MBImageBasedLighting (2048x1024) 6 MBShorts_Color (4096x4096) 49 MB

==Rendering==It is recommended that you render using the camera named 'Perspective' for best results.Clean File paths are setup to allow no hassle setup.

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Full Male Skeleton X-Ray 3D model

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File formats
MA
Autodesk Maya<br />Version: 2018 - Renderer: Arnold<br />File Size: 221 MB
MEL
Maya Mel Script<br />File Size: 221 MB
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402962 polygons
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/ 655037 vertices
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