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Game ready model of a medieval character. Perfect for games with realistic graphics.
The model is uploaded in two types:
- Model with a standard set of textures (you can see it in the renders)
- Project for an unreal engine (version 5.0-5.4), where I configured the materials so that you can change the colors.
Rigged with Epic Skeleton (UE5)Facial expressions are included (Morph Targets)You can use this model for face mocap (live stream) and conversation animations.
The character model is modular. You can assemble up to 12 types of characters.The model provides a wide range of color options. You can change the color of hair, beard, pants, shirt, hood, shield.The shield has 7 types of patterns.
- Polycount:
- Full character + axe + shield: 26,5k + 0.6k + 1k = 28.1k tris
Full character: 26,5k tris
Armor & weapon:
Axe: 572 tris
Shield: 1k tris
Cuirass: 8,3k tris
Helmet: 2,8k tris
Cloth:
Hood: 1,1k tris
Shirt: 1,9k tris
Pants: 1,5k tris
Boots: 1k tris
Gloves: 2,8k tris
Jacket: 3,6k tris
Anatomy:
Face: 3,4k tris
Hair: 2,9k tris
Beard: 3k tris
Torso: 1,3k tris
Hands: 2,3k tris
Legs: 1,3k tris
Foots: 1,7k tris
REVIEWS & COMMENTS
accuracy, and usability.
