Human Skull

Human Skull 3D model

Description
  • Maya scene is ready to render. Modeled in Maya and sculpted in Zbrush Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.

  • Textures designed and exported from Substance Painter.

  • Textures from substance painter are in Human Skull Texture.rar file

  • Texture resolution is 4K

  • There are four types of model in Maya scene:

  1. Low Poly version : 37.975 faces, 38.025 verts

  2. Mid Poly version1 : 151.896 faces, 151.948 verts

  3. Mid Poly version2 : 607.584 faces, 607.636

  4. High Poly : 2.430.336 faces, 2.430.388

  • Maya project has its own texture files in sourceimages folder.

  • Zbrush file has all subdivision levels of model. Highest polygon level of model in zbrush is 16.340 mil

  • Clean Maya Outliner and History

  • Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping

Item rating
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Human Skull
$12.00
 
Royalty Free License 
Human Skull
$12.00
 
Royalty Free License 
Response 77% in 0.5h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
Shaders
Post Production
PBR modeling
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3D Model formats

Format limitations
Native
  • Zbrush 2020 (.ztl, .zbp)115 MBVersion: 2020Renderer: BPR
Exchange
  • Substance Painter 2020 (.spp, .sbsar, .spsm)1.04 GBVersion: 2020Renderer: Iray
  • Textures 50.8 MB
  • Collada (.dae)120 MB
  • Autodesk FBX (.fbx)122 MB
  • Autodesk Maya 2020 (.ma, .mb)154 MBVersion: 2020Renderer: Arnold 4.0.3
  • Maya Mel Script (.mel)154 MB
  • OBJ (.obj, .mtl)128 MB

3D Model details

  • Publish date2020-10-06
  • Model ID#2641271
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 37,976
  • Vertices 38,025
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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