This is a realsitic model of human heart originally created with 3ds Max 2018
This model was designed for use as a real-time asset in a [videogame or simulation], Product Viz, Arch-viz, Film, etc...
PBR MetalRough, ReflectGloss workflow.
|| GENERAL ||
Model is positioned at the origin 0,0,0 and model’s transforms reset.
Game ready with PBR Textures.
All objects have unique logical names.
Model is built to real-world scale.
Units used: Cm.
|| TEXTURES ||
This Model Has 2 Texture Sets PBR
(2 file _diffuse.png) 2048 x 2048
(2 file _glossiness.png) 2048 x 2048
(2 file _height.png) 2048 x 2048
(2 file _normal.png) 2048 x 2048
(2 file _metalic.png) 2048 x 2048
|| FILE FORMATS ||
-3ds Max VRAY 2015
-3ds Max SCANLINE 2015
FBX
OBJ+MTL