Eyeball Low-poly 3D model

Eyeball Real-Time Game-Ready 3D Model

This is a high quality realistic asset made for Real-Time engines using PBR technology as seen in modern AAA games. It also can be used in pre-rendered cinematics. Add realism and save time by using this model in your 3D character creation.

Features:

  • This model is designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however it may be used with offline renderers (i.e., Arnold, V-Ray, Mental Ray, etc).
  • 4K texture maps (4096x4096 px).
  • 4 different/unique color eyes textures
  • Includes two types of meshes for cornea (parallax workflow and refraction workflow)
  • Clean and efficient edge flow, which makes it easy to insert/delete edge loops where necessary.
  • UV’s are laid out and non-intersecting.
  • Ready for rigging.
  • Real world scale
  • All objects are named and organized.

Package includes:

//Source files

  • OBJ (low, mid resolutions)
  • FBX (low, mid resolutions)
  • Marmoset Toolbag 3 scene (as seen in the preview images)

//Textures

  • COLOR (ALBEDO) – PNG – 4096 (4 eye-color variations)
  • NORMAL – PNG – 4096 (inner shell, outer shell)
  • CAVITY – PNG – 4096
  • HEIGH – PNG – 4096 (for parallax workflow)
  • SCATTER – PNG – 4096 (used in subsurface scattering material)

Triangle Count:

  • Parallax Workflow - 1248 (low), 5056 (mid)
  • Refraction Workflow – 1216 (low), 4928 (mid)

*If you have any questions about this model, please send me a message and I will be happy to assist.

Thanks for looking!

  • uuzumaki-jade
    2015-11-02 04:00
    Awesome.
  • ccrosroad95
    2015-11-18 21:19
    cool for hallowen
  • nneo-gemini
    2015-11-21 04:07
    That's great ;)
  • ccursednova
    2015-11-25 18:02
    If i understand correctly this can be used for an open source project. there will be nothing involving money or commercial product. The code will be available on github with link backs to this page and where is was downloaded. I am fairly new to the open source projects but i will make sure anyone viewing the code will have a clear understanding it was not created by us. if you would like me to use other links that need to be added to the credits folder i will happily add them to the file. Thanks for making an amazing model.
    • alexlashkoalexlashko
      Author
      2015-11-26 01:18
      You're welcome to use this model for both commercial and non-commercial purposes. Credits would be much appreciated: Alex Lashko (alexlashko.artstation.com). Enjoy! :)
    • oozuna2012
      2015-11-29 20:36
      I see you!!
    Item Rating50
    • jdthorpejdthorpe
      2021-01-12 09:40
      Recommended
    • vvlad2121
      2020-11-10 11:21
      Recommended
      10/10!! Excellent quality and excellent value for money! So glad I found this.
    • mmarion765
      2019-08-06 18:34
      Recommended
    • justindavisjustindavis
      2018-06-07 04:45
      Recommended
      Perfect. Just what i needed
    • ForgeifyTForgeifyT
      2018-03-01 17:34
      Recommended
    Eyeball
    $19.00
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Available in these collections
    Response 95% in 4.5h
    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    UV mapping
    Texturing
    Shaders
    3D model formats
    • Autodesk FBX (.fbx)68.8 MB
    • OBJ (.obj, .mtl)68.8 MB
    • Marmoset Toolbag 3.08 (.tbscene, .tbmat)68.8 MB
    • Textures PNG68.8 MB
    3D model details
    • Publish date2015-09-30
    • Model ID#175667
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 5,056
    • Vertices 2,532
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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