Anatomy - Human Spine 2 3D model

Human Spine (Backbone, Vertebral Column) model (nr. 2 in my collection --- in this case, there are 43 parented object, each one with its real name; 5 materials and PBR Textures set, with non-overlapping uv layouts: c-vertebrae, t-vertebrae, l-vertebrae, disks, sacrum and coccyx) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

NOTE: if you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the Hire Me button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request. If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13 promo images in this description:

  • nr. 1 rendered in Cycles;
  • nr. 2 rendered in V-Ray Adv 2.30.02;
  • nr. 3-4-5-6-7 rendered in Cycles;
  • nr. 8-9 are wireframe images;
  • nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
  • nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
  • nr. 13 is a screenshot from Unity 5.

Formats included: FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

43 parented Objects (mesh), 5 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 75402 total vertices, 75406 total quad faces (150812 total tris).

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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    Anatomy - Human Spine 2
    $19.00
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    francescomilanese
    (52 reviews)
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    3D Modeling
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    3D model formats
    • Blender 2.77 (.blend)12.5 MBVersion: 2.77Renderer: Cycles
    • Autodesk FBX (.fbx)9.97 MB
    • 3ds Max 2012 (.max)12 MBVersion: 2012Renderer: V-Ray 2.30.02
    • OBJ (.obj, .mtl) (2 files)-
    • Unity 3D 5 (.unitypackage, .prefab)19.9 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2017-06-22
    • Model ID#735901
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 150,812
    • Vertices 75,402
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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