future car concept 3D model

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future car concept 3D model

its my own car design. i use 3d max 8 and v ray

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects76
Cameras1
Editable poly33
Editable mesh3
Edit poly1
Standard primitives37
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale69
Objects with Default names54
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )10.14 m / 3.77 m / 0.826 m
Renderer NameV Ray Adv 3 20 02
Type of lightingLights : (Total lights: 1)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Object02Editable Poly
Cylinder02Standard Primitives
Sphere06Standard Primitives
Box07Editable Poly
Object17Editable Poly
Sphere25Standard Primitives
Object13Editable Poly
Sphere16Standard Primitives
Sphere34Standard Primitives
Line02Editable Poly
Sphere24Standard Primitives
Object12Editable Poly
Cylinder05Editable Poly
Sphere19Standard Primitives
Object18Editable Poly
Sphere38Standard Primitives
Shape02Editable Mesh
Sphere17Standard Primitives
Tube01Standard Primitives
Object04Editable Poly
View all 76 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
Spot01Target Direct
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera01Targetcamera
Texture files and paths
Textures5
Unique texture names5
Relative texture paths0
Absolute texture paths2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Documents and Settings/kazim/Desktop/maplar/
C:/Documents and Settings/arsu_kasim/Desktop/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
yol 1.jpg
Textures
Ferrari shine opacity
Ferrari
Ferrari shine
Ferrari logo
Materials
Materials10
Default material names5
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
CarPaintGreenBlend0
06 - DefaultVRayMtl1
07 - DefaultVRayMtl0
09 - DefaultVRayMtl2
tepesiVRayMtl1
camVRayMtl0
up lightVRayLightMtl0
08 - DefaultVRayMtl1
15 - DefaultVRayMtl0
vidaciklarVRayLightMtl0
Geometry
Polygons131,408
Triangles262,696
Vertices133,908
3-sided polygons1,408
4-sided polygons129,992
5 and more-sided polygons8
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
076
Viewport Screenshots
Large ac6d9635 d14b 41a5 a58f 439ce9676009Large d4901106 c3bf 4c96 a412 7621e71a00cfLarge 6c9d91c2 0014 4a9e 8487 f36ae3ed4be9Large 91a69a37 0ae9 420b a479 6a3a114b9175Large 7b3f4789 bb9a 4770 8d89 634c45ed68c4Large d3e3063b ed99 493e 89cb 7c162a3ae02fLarge ef936edf b435 4849 9280 801cf6028bb0Large ef97bb77 328b 446b b555 7fd85271b93eLarge e1855f28 095a 430d b0e5 f4cf84eff3dcLarge e70096f2 4912 4d6a 8feb e4f597104bda

Comments

Tell the author what you think of this product!

nitoo wrote
nitoo
very nice model !!
miaomiao3d wrote
miaomiao3d
Very cool!
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License:
Author:kazimdokukazimdoku
Designer response: 67% in 8679.4h
Available formats
  • 3D Studio Max 8 (.max) 256 KB
    Version: 8, Renderer: V-Ray
  • 3D Studio 8 (.3ds) 1.13 MB
  • OBJ (.obj) 3.45 MB
  • Autodesk FBX (.fbx) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-10-27
  • Model ID#195586
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No