Louver Window Blind Low-poly 3D model

Game-ready, PBR, UV-unwrapped, Textured Louver, Window Blind 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Perfect for ads or as an archviz / game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

NOTE: if you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the Hire Me button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request. If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

1 Object (mesh), 1 Material (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES, 2984 vertices, 3028 faces (6056 triangles).

Each mesh is provided with holding edges, so you can further subdivide / smooth it.

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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    francescomilanese
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    3D Modeling
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    3D model formats
    • 3D Studio (.3ds)781 KB
    • Blender2.77 (.blend)1.41 MBVersion: 2.77Renderer: Cycles
    • Autodesk FBX (.fbx)817 KB
    • 3ds Max2012 (.max)931 KB
    • Unity 3D5 (.unitypackage, .prefab)7.91 MB
    • OBJ (.obj, .mtl) (2 files)-
    • Stereolithography (.stl) -
    3D model details
    • Publish date2016-07-25
    • Model ID#629878
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 6,056
    • Vertices 2,984
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used