Warehouse Environment, based on abandoned buildings in Dallas, TX. 79 materials total, but if used in a game all materials can be swapped with your own materials to save on space, as well as in your own projects. The ground as well as a few other materials such as floor and bricks are rgb split materials for masking between grass, dirt and concrete(?) Looks best in low lighting, used for horror projects. All meshes joined and then seperated by material for batching. Most doorways left empty for interactive doors.