Obelisk
Created In Autodesk Maya, Sculpted In Pixologic Zbrush And Texture Painted In Substance Painter.
It Is AAA Game Ready Optimized Asset With 1106 Triangles / 633 Faces
Texture Resolution : 4096x4096
Poly Count : 1106 Triangles / 633 Faces
TEXTURE MAP TYPES
Base Color/Albedo - 1x
Roughness - 1x
Metalness - 1x
Normal -1x
This Model Is Free To Use In Games, Animation And Other Commercial Purpose After Purchase.