L
linder-cornelius
one of the best models i got here! I needed to adjust it a little to decrease poly count by the windows, but thats on my bad hardware :)
This detailed 3D model represents a late medieval church, designed with performance and visual fidelity in mind. It uses 2 texture materials (atlases):
Polygon count:
The model is optimized for real-time engines and comes with complete PBR texture maps for both atlases:
Ideal for historical or fantasy environments, medieval city builders, or RPG games.