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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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colum_brick_8m :
size : 8x2x2
poly count:
vertex :722 face(quad):7736 tris :1440
texture size: 4k texture type : PBR,URP,UEpack UV : non overlap uv format:FBX,OBJ,Blender 3.2.x low poly
column_brick_6m:
size : 6x2x2
poly count : vertex :509 face(quad):545 tris :1014
texture size : 4k
texture type : PBR,URP,UEpack UV : non overlap uv format : FBX, OBJ,Blender 3.2.x low poly
column_brick_4m:
size : 4x2x2
poly count : vertex :378 face(quad):395 tris :752
texture size : 4k
texture type : PBR,URP,UEpack UV : non overlap uv format : FBX, OBJ,Blender 3.2.x low poly
column_brick_Broken1
size : 3,6 x 2,2 x 2,2
poly count : vertex :724 face(quad):761 tris :1436
texture size : 4k
texture type : PBR,URP,UEpack UV : non overlap uv format : FBX, OBJ,Blender 3.2.x low poly
column_brick_Broken2
size : 3 x 2,5 x 2,4
poly count : vertex :552 face(quad):600
tris :1101
texture size : 4k
texture type : PBR,URP,UEpack UV : non overlap uv format : FBX, OBJ,Blender 3.2.x low poly