Sewerage, object set, optimized for ue, unity, cryengine Physical Based Rendering: Yes Texture Sizes: • 512x512 • 1024x1024 • 2048x2048
Tri Count max - min: • Cables = 460 to 20 • Vaults = 650 to 128 • Walls = 112 to 12 • Other = 300 to 26
Content Includes: • (13) Materials • (2) Material Functions • (37) Textures • (96) Meshes
Grid Snapping for Modular Assets: • 50 Units for Vaults, Wall, Floors, • 25 Units for Cables
Asset size Scales For Modular Assets: • 600 x 600 x 200 • 500 x 500 x 200 • 100 x 600 x 200 • 200 x 400 x 200 • 200 x 200 x 200 • 100 x 100 x 25 Smaller props will differ in variation
Pivots: • Modular Building Assistance • Centered Pivots on front facing edge for most larger assets. • Corner Pivots on front facing edge appropriately for Large and Smaller Assets. • Object Center for Smaller Props