Soviet Fluorescent Lamp

Soviet Fluorescent Lamp Low-poly 3D model

3d model is low poly and game-ready.

Model not subdivision.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 22,7 x 126 x 10 cm.

Polygons - 384 /Triangles - 732 /Vertices - 448

Formats:

  • .max (Triangles and quads only, Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) 3ds Max 2015.
  • .tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene).
  • .FBX (Triangles and quads only, Mesh + Textures / material(Default Scanline) ),(exported from 3ds Max 2015).
  • .obj (Triangulated, Mesh + Textures / material(Default Scanline) ), (exported from 3ds Max 2015).
  • .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3).
  • .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code).
  • .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3).
  • .spp (Substance Painter Project ver. 2020.1.1 (6.1.1) ).

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)

Textures game-ready (1024x1024 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)

Textures game-ready (1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Metallic(Mask for Blend). (Textures Specular/Glossiness one set for the whole model,5 PNG Files - 8bit)

Rendered in Marmoset Toolbag 3. (Ver 3.08)

Rendered in vray 3.20.03 - 1 image, attention in the .max file is present only for the model, lighting, camera and background are absent!

If you need a high poly mesh, write to me!

Item rating
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Soviet Fluorescent Lamp
$15.00
 
Royalty Free License 
Soviet Fluorescent Lamp
$15.00
 
Royalty Free License 
Response 100% in 0.2h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2015 (.max)1.49 MBVersion: 2015Renderer: V-Ray 3.20.03
Exchange
  • Textures sp gl2.8 MBVersion: sp glVersion: PBR
  • glTF (.gltf, .glb) (2 files)2.24 MBVersion: 2018Version: 2018
  • Unity 3D 2018 (.unitypackage, .prefab)1.43 MB
  • Marmoset Toolbag 3.08 (.tbscene, .tbmat)1.48 MB
  • 3ds Max Material Library 2015 (.mat)1.49 MB
  • Autodesk FBX 2015 (.fbx)1.4 MB
  • OBJ 2015 (.obj, .mtl)2.31 MB
  • Substance Painter 2020.1.1 (.spp, .sbsar, .spsm)22.1 MB

3D Model details

  • Publish date2020-03-25
  • Model ID#2331632
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 384
  • Vertices 448
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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