3dworker
Nice!




Ref : QuadModelisation are based on the CAD original manufacture model.Parts of the lamp are linked with a good position of the pivot to setup the lamp as you like.
Painting : Leah Caylor
All objects are in the scene
Compatibilty 3dsmax 2009 -> 20XX | Objects, shaders and textures well named (easy to manage) | Power shader Vray | Gamma 2.2 | Unit : centimeters | UVWMap/Unwrapping | Not too many polygons | Based Point pivot or center (easy to place)
Compatibilté 3dsmax 2009 -> 20XX | Objets, shaders et textures nommées (facile à manager) | Power shader Vray | Gamma 2.2 | Unit : centimètres | UVWMap/Unwrapping | Modélisation polygonale homogène | Point de pivot à la base ou center (facile à poser dans la scène)