Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering using 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all other compatible software. Suitable for game engines like Unity and Unreal, and interactive presentations, enabling detailed customization according to the LOD System principle.\n\nThe traditional Indian house model features intricate architectural details, making it ideal for cultural visualizations, historical projects, interactive museum exhibits, and game environments depicting traditional settings. The PBR textures, including Diffuse, NormalMap, and reflection/roughness/metallic maps, ensure compatibility with modern rendering engines. The model is accurately unwrapped with no overlapping UVs, and all textures are 4096*4096 in size.\n\nThe first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.\n\nPlease like and leave a comment if you find this model useful.