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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This highly detailed Old Wooden Western House 3D model is carefully crafted to deliver exceptional realism and production-ready performance for use in films, games, architectural visualization, simulations, historical reconstructions, and VR/AR environments. The structure represents a classic rustic wooden house typical of Old West, rural U.S. frontier settlements, abandoned villages, ghost towns, and historical period environments.
The model features accurately built wooden plank siding, aged roof shingles, weathered shutters, distressed wood textures, worn porch pillars, a detailed chimney, and realistic dirt and erosion effects. The prop is designed with clean topology, real-world scale measurements, and optimized geometry suitable for both real-time and high-resolution rendering.
Texturing is created using 4K PBR maps, allowing authentic surface aging, material roughness variation, and physically correct lighting behavior. The UVs are non-overlapping and cleanly unwrapped, ensuring precise texture mapping without stretching. Every element, from windows to support beams, is individually modeled for maximum realism.
This building model fits perfectly into:• Western environments, countryside towns, historical and vintage settings• Post-apocalyptic and abandoned scenario games• Survival games and simulation landscapes• Animated film and cinematic production• Background or hero building assets in open-world and first-person projects• VR/AR immersive scenes
Features
• Highly realistic rustic architecture with authentic damage and weathering• Clean optimized topology for real-time engines• Subdividable mesh compatibility• Individual components: windows, shutters, chimney, porch structure• PBR workflow for accurate material lighting• Realistic dust, wear and aging surface effects• Real-world scale and easy material customization• Works seamlessly in Unreal Engine, Unity, Blender, Maya, 3ds Max and more
Included PBR Texture Maps
• Base Color / Albedo• Roughness• Metallic• Normal Map• Ambient Occlusion
File Formats
.Blend (native)
.MB (MAYA)
.FBX
.OBJ / .MTL
.STL (optional for printing)
.USD
Polycount
Optimized Low-Poly suitable for real-time environments (exact values can be added if needed)
Ideal For
Western Towns • Rural Farms • Ghost Towns • Old Villages • Movies • VR/AR • Game Props • Archviz Scenes • Cinematic Backgrounds • Simulation Worlds