Realistic 3d model of Helsingborg Light House
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0
Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: meters
The model contains 4 831 polys 8 378 tris 4 951 verts
All parts placed in one layer
All parts are fully UV unwraped. No multi-materials or color fills.
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Main 4096x4096:
Glossiness
Base color
Metallic
Roughness
Normal
Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
Tags: lowpoly pbr game ready beacon lighthouse light house lighthouse navigation sweden denmark oresund helsingborg marine ship ocean sea