Realistic 12 volt tall tubular battery
Two files available: Tubular battery conaining all he features below and Tubular battery unrigged with all modifiers applied losing the cable rigging and modelling flxibility.
All Objects(Battery components) are parented to the object Battery parent
Includes: rigged rope handles that use a cloth modifier *Hidden empty object is used as a reference for the limit distance constraint to keep the handle from breaking it's collider *The colliders are hidden in the collection rope guide
Includes: acid level indicators with limit distance constraint to keep them at a realistic position
Includes: rigged cable connected to the object Terminal pos *The cable is made from a bezier curve with three control points -> The center control point is hooked to the empty Center. Moving the empty will move the center of the cable -> The end control points are hooked to hidden empties which are parented to the cable locks Cable end and Cable end.001 --> The origins of the Objects Cable end and Cable end.001 are displaced such that giving them the same position as the objects Terminal+ or Terminal- would place them at the right distance from the terminals. This can be done using the 3D cursor -> The objects Bolt and nut have their origins displaced in the same way as Cable end and Cable end.001