The door was produced using photogrammetry based on a real door and its texture. There are two shell versions: high poly and low poly. This model has colored, normal and embossed textures. All textures are 8k in size.
This Megascan can be used in architectural visualization, historical game environments, or realistic urban 3D scenes. It's perfect for adding authenticity to street-level details or older European-style buildings in both real-time and cinematic renderings.
Low poly – 5000 polygons.
High poly – 99923 polygons.
Also in the blender version there are materials with textures.