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Features
AO / Base Color / Height / Mettallic / DirectX **(Normal) / **OpenGL (Normal) / Roughness
Optimized Geometry – LOD0: ~4,000–10,000 faces | LOD1: ~1,000–4,000 faces
Unwrapped UV's – Non-overlapping, fully unwrapped for seamless texturing
Game-Ready – Low-poly performance with high-quality detail
Formats Included .FBX exports
Commercial License – Free to use in any commercial projects
Support
Have questions or need help integrating the models?Find my Discord contact link in the bio for direct support.
High-Poly
All HP versions are available through my subscription—link in my bio.
HP was generated by AI