Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, V-Ray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This stylized mosque model, featuring a crescent moon and smooth dome complemented by a natural stone texture, is ideal for elegant or religious scenes, architectural visualizations, or historical reconstructions.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. The textures are 4096*4096 in size.
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