Verification details of the FBX file
No N-gonsManifold geometryNo faceted geometry
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Description
This one is one I felt pieced out will help you, who simply want a statue to top off a scene - whether a fountain, state building or period piece.
And this is one AWESOME statue to top off a scene! Why?
Because you get to choose between 6 stunning materials!
- Concrete
- Concrete streaked
- Black Granite
- Copper / Gold
- Patina
- Marble
The Demo scene, demonstrates the materials in action and wow do they look great!
*Demo scene and podium not included.
It's also low-poly, ready for subdivision, so you can have it be high detail, or low detail - whichever you need.
I know this one will totally be the polish and cherry on top you need! :D
Now, format specifics!
Blend Features
- All the materials in both image and procedural formats - parent the empty to the appended model for the procedural textures.
- Each material is stored on the specific model, making it an easy choice which one to use
- Empty based coordinates means easy editing across the board
- Uses a different UV approach to the Fountain Garden version - non-overlapping for accomodating finer detail specifically.
- Clear Naming conventions make it easy to know what you're appending
- Origins placed on the hooves
- Subdivision Modifiers on every model to subdivide once on render!
- Creases added so the subdivision works perfectly tuned
DAE, OBJ, FBX - All give similar results as it relates to materials. Some adjustment needed on the SSS. You can use the same diffuse texture and just adjust the setting to taste.
GLTF - Fantastic on the metals, still SSS needs work
STL - No materials
Textures included with all formats.