it's not included nomal, displacement and AO maps. just contained diffuse, bump and specular map. even bump map and spec map are same!
Materials (wood, veneer) - 3 tones In scene 3 of the box (20x200x250, cm), with materials. All textures are seamless and square. 6.5K (254 dpi) Maps DIFF, BUMP, SPEC. All objects, textures and materials are named accordingly. .max .obj