DESCRIPTION

Core Overview

Model Style: Ancient Egypt/Historical Fantasy

Asset Type: Environment Decoration/Building Module

Optimization Level: Game-ready, employing Trimsheet texture technology to maximize texture utilization.

Included Contents: 3D model files + full set of PBR texture maps.

File Details

Model Files:

Format: FBX (.fbx)

Contents: Includes model mesh data, UV coordinates, and material slot links.

Texture Files:

Format: PNG (.png)

Resolution: 2048x2048 (2K)

Quantity: 4 core PBR textures.

Technical Specifications

Texture Technology: Trimsheet / Texture Set

Advantages: Multiple model parts share the same texture sheet, greatly improving texture memory efficiency, an industry standard practice for performance optimization in large game environments.

Texture Map List (PBR Workflow):

Diffuse / Base Color: Contains the color, blemishes, and weathering details of the stone.

Normal: Provides bump details for stone scratches, cracks, and embossed patterns, enhancing the sense of depth.

ORM (Occlusion, Roughness, Metallic):

Ambient Occlusion (AO): Simulates shadows in crevices and recesses, adding depth.

Roughness (R): Controls the intensity of reflections on the stone surface (typically, this type of stone has high roughness).

Metallicity (M): Identifies metallic parts (this type of asset is usually 0 unless there are metallic decorations).

Height: Can be used for parallax occlusion mapping to further enhance the illusion of depth in the geometry.

Model Topology:

(Suggested Supplement) The model should have a clean, quadrilateral-dominated topology, suitable for animated deformations (if any) and further editing.

Polygon Count:

(Suggested Supplement) Provides a range of polygon counts for both the high-poly and low-poly models (e.g., high-poly: 50k tris; low-poly: 5k tris).

Suggested Uses:

Game Development: Suitable for building scenes such as temples, palaces, and tombs in role-playing games, strategy games, and action-adventure games.

Film and Animation: Used for creating backgrounds or trailer shots for historical and fantasy films.

Architectural Visualization: Recreating or creatively designing architectural projects with ancient Egyptian style.

Virtual Reality/Augmented Reality: Building immersive cultural education or experiential applications.

Engine Compatibility:

This asset uses a standard PBR workflow and can be seamlessly imported into mainstream engines and renderers, such as:

Unity: Using standard HDRP/URP materials or manual settings.

Unreal Engine: Directly creating materials and connecting corresponding texture channels.

Blender / Maya / 3ds Max: Renderable in renderers such as Cycles, Arnold, and V-Ray.

Other: Compatible with any 3D software that supports PBR textures.

Usage Tips

After importing into the engine, you need to correctly set the ORM textures according to the engine rules (such as RGBA channel allocation in UE4/5).

Height maps can be used as additional detail input in materials that support parallax or tessellation.

Utilizing the Trimsheet feature, it can be efficiently reused to texture other matching Egyptian-style assets (such as walls and floors), maintaining visual consistency and saving resources.

Summary: This Egyptian-style column asset is professionally crafted and technologically advanced. With Trimsheet textures and a full set of 2K PBR maps, it ensures high visual quality while maintaining performance, making it an ideal modular choice for building high-quality ancient Egyptian-style environments.

If you have information on the polygon count of the model and the preset engine material spheres (such as Unity's .mat or UE's .uasset), adding this information will make the asset even more complete.

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This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Egypt Pillar Low-poly 3D model

Royalty Free License (no AI)
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File formats
MA
Autodesk Maya<br />File Size: 39.8 MB
FBX
Autodesk FBX | 3 files<br />File Size: 79.9 MB
PNG
PNG<br />File Size: 39.8 MB
JPG
JPG<br />File Size: 39.8 MB
TEXTURES
Textures<br />File Size: 39.8 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
129925 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 135585 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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