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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Name: Ancient Historical Statue of a Shaman WomanType: modelFormat: 3Ds Max 2013Export: FBX, OBJRender: VRay (5.x), Corona (9)Polys: 9030Verts: 9032Matclasses: VRayMtl,_CoronaPhysicalMtlUnits: CentimetersDimension: 77.45 x 56.74 x 96.67Date: 2025.8.16Description:All textures are 4k Resolution.No third-party plugin or script required.UV Mapped: YesUnwrapped UVs: Non-overlappingHope you enjoy it!This premium 3D model captures the essence of a timeless artifact, meticulously sculpted to represent an ancient statue of a Shaman Woman. The model features intricate details, including a weathered stone-like texture, subtle cracks, and traces of what appear to be ancient gold and turquoise paint, giving it a rich, storied look. This asset is ready to be used in a variety of professional applications.
Key Features:
High-Quality Sculpt & Textures: The model is created from a high-resolution sculpt, capturing fine details of the facial features, braided hair, and adornments. The PBR (Physically Based Rendering) textures enhance the realism with a convincing stone texture, ancient patina, and glimmering gold accents.
Historical & Cultural Authenticity: The design is inspired by tribal and historical artifacts, making it a believable and immersive asset for historical or fantasy-themed projects.
Optimized for a Variety of Uses: The model is provided in multiple formats and is suitable for both high-end renders and real-time game engines. The clean geometry ensures smooth performance.
Versatile Asset: Ideal for use as a centerpiece in a museum scene, an ancient relic in a tomb or temple, a decorative object in a historical setting, or a prop in a fantasy game.
Ready-to-Render: Includes all necessary textures and materials, ensuring a quick and easy setup in your preferred 3D software.
Technical Specifications:
Software Compatibility:
Blender: (As seen in the poster) Native .blend file with Cycles/Eevee materials.
3ds Max: (As seen in the poster) .max file with V-Ray or Corona materials (specify which).
Maya: (As seen in the poster) .mb file with Arnold or similar renderer setup.
Unreal Engine & Unity: (As seen in the poster) Optimized assets and textures for real-time rendering, with clean UVs.
File Formats: .fbx, .obj, .blend, .max, .mb (list all included formats).
Textures: High-resolution PBR textures (e.g., Albedo/Base Color, Normal, Roughness, Metallic/Specular, AO, Height/Displacement). All textures are organized and named logically.
Polygon Count: (Provide a realistic estimate or range, e.g., XX,XXX polygons). State if the model is a high-poly sculpt or optimized for real-time.
Materials: All materials are correctly set up and named.
Perfect for:
Architectural and museum visualizations.
Historical and fantasy video games.
VR/AR experiences.
Short films and cinematic renders.
Digital art and concept design.