A collection of Frames - Set I VR / AR / low-poly 3D model

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A collection of Frames - Set I low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

This Set contains a collection of 3 "3D Models" of "Frames".
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"Max" & "FBX" file formats have embedded "Texture Maps".
If you wish to download "OBJ" or "3Ds"......"Textures.rar" is provided in this case.
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1. In "3D Viewer", Model Rendering with "Post-Processing Filters".
2. "Reflections"...especially on Metallic Surfaces, along with "Post-Processing Filters" will make the Model look "Absolutely Pleasing" as shown in the "3D Viewer".
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*IMPORTANT-
1. When the "ROUGHNESS Texture Map" if attached to a "GLOSSINESS shader". Be sure to "INVERT" the "Texture Map" to ensure correct results.
2. The "FBX" file format when imported to Software. Its a good practice to inspect whether the "ROUGHNESS Texture Map" is "INVERTED" if its assigned to a "GLOSSINESS shader" & Vice-Versa.
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*Technical Details-
Low-Polygon Model

Texture Map Resolution = 4096 x 4096
Diffuse, Normals, Specular, Roughness
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*Renderings-
Previews rendered with the "Mental Ray" renderer.
"Background" & "Lightning" setup included in the "Max" file.
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*Tip-
The Model is intended to get "Highest Possible Quality" with 4K Textures. However, In real time applications like "Unreal" or "Unity"......Texture Maps having a resolution of 4096 x 4096 may not favor performance. In this case, it's a good idea to compress the "Texture Maps" to 2K to 1K to ensure optimum performance.

*All prices are exclusive of VAT.
$17.50
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License:
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Available formats
  • 3D Studio Max 2013 (.max) 41.3 MB
    Renderer: Mental Ray 3
  • OBJ (.obj) 118 KB
  • Autodesk FBX 2011 (.fbx) 69.2 MB
  • 3D Studio (.3ds) 91.2 KB
  • Textures 34.5 MB
  • Additional Textures 6.54 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • Geometry Polygon mesh
  • Polygons 2,706
  • Vertices 1,626
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No