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Geometry: Triangles: 4513Vertices: 4553
Key Features:
Low poly and fully game ready
Real-world scale for accurate scene assembly
Includes intersections, T-junctions, 45° and 90° turns, and parking areas
High-quality color and normal maps
Works perfectly in Unreal Engine, Unity, Blender, and other 3D software
Ideal for city builders, racing games, or open-world environments
Textures PBR included and materials applied.
All formats tested and working.
color, roughness and normal map
Technical Details:
Textures: Color + Normal Maps + Roughness Maps
Scale: Real-World (Meters)
Average Poly Count (per module): Low
Snap-Ready Modular Grid
Use Cases:
Game environments (urban, suburban, highway)
Driving or simulation games
City visualization projects
Level design and prototyping
Avaliable Formats: BLEND, FBX, GLB, GLTF